This is my wip for the HUM 3D car render challenge 2019. I Create The BMW M6 G-Power using 3Ds Max, Render it With Vray and i use Photoshop for the post prod .
final render
https://hum3d.com/challenges/the-white-beast/
set up a reference image
modeling the hood
start with the body
modeling the doors
modeling the rear of the car
refining the edge loop
modeling the bumpers
modeling the windows
adding the headlight
modeling the rim
modeling the tail light
Modeling the Chassis frame and the rear bumpers
ading some detail
modifier the body
modeling the brakes
brakes
final car exterior
collapse all part
modeling the interior
modeling the tire
wheel final
the final concept with a little bit of modification
modeling the scene
modeling the propeller
final scene
clay