A 3D artist with over 6 years of professional experience creating 3D graphics.
Strong artistic and forward thinking skills.
Providing high-quality work with little to no supervision.
Creating everything from 3D characters, environment, and even 2D graphic for both Production and games.
Good knowledge of low-poly and high-poly Modeling techniques, Sculpting, Rigging, Animation, Texturing, Lighting and Rendering.
More than two years of experience in the field of Game design.
Flexible and able to adapt to different artistic styles.
Ability to manage time and work within deadlines.
Ability to work in team, Good knowledge of game pipelines .
• Produce high quality optimized 3D and 2D art assets .
• Designed, modeling, rigging, texturing and animating 3D characters props and assets for client.
• Working in many game titles .
• Make 3d model, Rig, Skin and textures for game include characters, environment, props and vehicles.
• Creating PBR Materials, models Retopology and LODs.
• Optimize assets and environments to be implemented in the game engine.
• Implant models to Unity Engine and create Shaders and materials.
• Game Level design.
• Creating game design document(GDD) .
• Supervise a team of artists for 2D and 3D project.
• Supervised the quality and optimization of contractor created assets.
• Produce high quality optimized 3D and 2D art assets under tight time constraints.
• Negotiate with clients.
• Designed, 3d modeled, rigged, textured and animated characters props and assets for client.
• 3D Character Modeling, Texturing, Rigging and Animation.
• Props Modeling and texturing.
• Environment Modeling and texturing
• Build 3Ds Max Scene.
• Make Renders Using V-Ray.
Hired as Freelance 3d artist for two month to work on a project for the municipality of PARIS.
• Creating a Look Dev Medieval Architecture Building.
• Optimizing and preparing models for rendering.
• Making textures and materials.
• Create PBR Materials.
• Supervision of trainee 3D artists.
• Lighting and Rendering.
• 3D Character Modeling, Texturing, Rigging & Animation.
• Props Modeling, UVs Mapping, Texturing, Lightning.
• Environment Modeling, 3D Rendering, Photo Editing.
Hired as a freelance 2D artist to work on a 2D series for TV Production.
I was responsible for character and environment design, animation, rendering and editing footage under tight time constraints .
Making 3D Models, Car Rig, Simple Character Rig, Environment Modeling, Lighting & Rendering using V-ray
Hired as a freelancer for to create 2D and 3D explainer video using 3Ds Max and After effect.
Creating 2D Animation, Motion Design& 3D Animation, Taking client briefs and understanding their requirements, Defining and managing production schedules and timeframes.