For the second level, we choose to make it underwater.
I was responsible for creating the entire environment, from concept to model and textures.
Those are some render of the level 2 plus a short video of the gameplay.
Stay tuned for next post.
Run Run House Art Team:
Director, Game Producer and Level design: Sami Zalila
Concept artist: Moez Tabia
Character Modeler: Amine Bouafif
https://www.artstation.com/samizalila7
https://www.artstation.com/moeztabia
https://www.artstation.com/aminebouafif